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I am interested in the natural generalization of the famous 15-puzzle, where you have to slide blocks until you have sorted all given numbers (usally there is a gap of 1 block).

Now the generalization would be to extend the size of the puzzle from 15 to $p \times q$, where one field is free. I have created a small illustration (the dashed arrows show permitted moves and the lower configuration shows the solved puzzle):

enter image description here

Given an initial configuration of a puzzle, I ask myself the following question:

Decision question: Given a puzzle of size $p \times q$, and a number $k \in \mathbb{N}$. Is there a sequence of $k$ or less allowed moves that transform the puzzle into the solved configuration?

I already did some investigation and found the article "The $(n^2−1)$-puzzle and related relocation problems" from 1990, which shows that deciding my question for $p=q$ is NP-Complete and therefore that deciding my question is NP-Complete (as the general algorithm could also decide the question for symmetric fields).

The question that remains open is if the decision problem is also NP-Complete for fixed $q>1$. I am particularily interested in the special cases $q=2,3$. It also remains open if allowing more free spaces than one field makes the decision problem harder or easier.

All the articles I could find sadly omit the asymmetric case, thus I think there might be no known results about this. As the proof in the article is quite complicated and doesn't translate at all for fixed height, I rather hope that someone might come up with a different reduction/article that answers some of the questions.

Other related articles (to be extended):

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    $\begingroup$ @Listing: no you cannot do it yourself, moderators can move it (perhaps they will notice these comments, and if they agree they will move it). $\endgroup$ Commented Feb 21, 2013 at 13:14
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    $\begingroup$ I have written an unpublished implementation of Parberry's $O(n^3)$ algorithm (saml.pdf), adapted to the asymmetric case. It works :-) Also, I've been citing Erik Demaine's survey paper in my publications related to the topic. Get it at erikdemaine.org/papers/AlgGameTheory_GONC3; it's a bit newer than the 2008 paper, FWIW. $\endgroup$ Commented Feb 23, 2013 at 10:33
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    $\begingroup$ @Vor I offer $50 cash prize for NP-completeness proof :) $\endgroup$ Commented Feb 23, 2013 at 11:41
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    $\begingroup$ Related?: cstheory.stackexchange.com/questions/783/… $\endgroup$ Commented Feb 27, 2013 at 0:06
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    $\begingroup$ @vzn Sorry if I was not specific enough here - I only want to ask for fixed q, which is a special form of the asymmetric case. $\endgroup$
    – Listing
    Commented Feb 27, 2013 at 17:13

1 Answer 1

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I think that I found a partial (although quite disappointing) answer to my problem:

I stumbled across this paper (2007):

"The Complexity of Three-Dimensional Channel Routing" by Satoshi Tayu and Shuichi Ueno

They show (Theorem 4) that the "3d-channel routing problem" with "2-nets" and dimension $p,q$ can be solved if and only if the corresponding (check article for more details) $p \times q-1$ puzzle can be solved.

Below Theorem 1 they propose some problem they call "2.5-D CHANNEL ROUTING", which is basically "3d-channel routing" with fixed depth $k$. They also say "the complexity of the following problem [2.5-D Channel Routing] is open for any fxed integer $k \geq 2$".

If we knew that the decision version of the $p \times q-1$ puzzle is NP-Complete for some fixed $k \geq 2$ we would also know that 2.5-D Channel Routing is difficult for that $k$, therefore it seems the question can be reduced to some open problem.

It could of course be that the answer to my question would be that $p \times q-1$ puzzle is in P for all fixed $k$, which would still leave their question open (as the general routing doesn't only handle $2$-Nets). Therefore this is no complete answer, it is also rather disappointing that they include no references when claiming that the problem is still open.

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