I'm a newcomer to communication complexity, and so far I've read the chapter in Arora-Barak and some papers giving lower bounds in various applications.
A priori the definition of multiparty communication complexity is strange. Forgetting the fruitful applications of the "number on the forehead" model, I would imagine people first thought to have each player see only their own input and not all but their own inputs. The computation of the protocol would happen in parallel, and communication could be player-to-player or broadcast.
I have reason to believe that lower bounds in such a model will aid me in proving lower bounds in a problem I'm currently looking at. Does this model have a name? What is known about it?