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Given points $x_1, ..., x_n \in \mathbb{R}^d$, consider a binary decision tree $T$ on $\mathbb{R}^d$ with $L$ leaves, i.e. for a point $y \in \mathbb{R}^d$ at every node of the tree, we check whether $y_i \le c$. Every leaf of $T$ is associated with exactly one of the $n$ points.

For any new point $y \in \mathbb{R}^d$, we write $x(y)$ for the point associated with the leaf that $y$ ends up in.

The aim is to construct $T$ such that $x(y)$ is a good guess of the point that is closest to $y$, i.e. we want to find $T$ such that for any $y \in \mathbb{R}^d$

$$\|y - x(y)\|_2 \le (1+\epsilon) \min_{j \in [n]} \|x_j - y\|_2$$ for some small $\epsilon > 0$.

Naturally, the larger $L$ the smaller $\epsilon$ may become. And the easier it is to separate the points $x_1,...,x_n$ with a tree, the smaller $L$ may be.

My Questions:

  • What is an algorithm that performs this task?
  • In particular, given $n,d,\epsilon$, are there worst-case bounds on how many leaves $L$ we need?
  • The other way around, given $L, n, d$, what can we say about $\epsilon$?

Of course, even for just $n=2$ points, we can only hope for an approximate solution since the set $\Big\{\|y-x_1\| = \|y-x_2\| \Big\}$ will be a general hyperplane (and is thus not axis aligned).

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This essentially can be derived from a compressed quadtree representing approximate Voronoi diagrams. If you want the decision tree to be balanced you have to use a finger tree on the compressed quadtree. Anyway, the currents bounds known are

$O(n/\varepsilon^d)$: total size

$d^{O(1)} \log n$: query time

See this paper: https://dl.acm.org/doi/10.1145/509907.510011

These authors had extensive followup work on trading query time for space, etc.

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